


Spawns the Cyclops in front of the player. Changes the stage of the Kharaa Bacterium infection in the player (1-5).Infects the player and all creatures in a specified range with the Kharaa Bacterium.ĭetaches all lava larva from any vehicles. Spawns 5 Holefish in front of the player.Ĭures the player and all creatures in a specified range of the Kharaa Bacterium.Spawns a specified amount of a certain object in front of the player.A complete list of items can be found here.For items with spaces in their name (e.g.Will add 5 Titanium to the player's inventory.Adds a specified amount of a certain item to the player's inventory.Plays the animation of the player realizing he is infected with the Kharaa Bacterium.īe warned that triggering this command advances the player's infection stage to 4.Īllows the Neptune Escape Rocket to be launched without disabling the Quarantine Enforcement Platform. Plays only the second part of the Quarantine Enforcement Platform shooting down the Sunbeam event. Plays the entire Quarantine Enforcement Platform shooting down the Sunbeam event. Initiates the explosion of the Aurora's Drive Core

Initiates the countdown for the explosion of the Aurora's drive core. Represents a value of the player's choice. A list of all useable Spawn IDs can be found on the Spawn IDs page. Represents a variable text input that depends on the command.

Use the up key on your keyboard to scroll through your previously entered commands.Ĭonsole Commands are not currently available on the Nintendo Switch.ĭeveloper Menu In the Pause Menu Actionĭeveloper Menu is also disabled on Nintendo Switch. To send a command, enter your desired command in the input box, and press enter. To enable console commands, press the Shift key and Enter or `, (both buttons must be held at the same time) this should open the input box. So the game basically loads in assets as far away as possible in the direction of my FOV cone, and then there’s a sphere around the player in which the game will “pop-out” assets which you would set to the lowest you can get away with.With the recent Living Large Update, the input to access the dev console has changed.
#Subnautica console commands ps5 Pc
Which is why any PC player can already tell you that better hardware won’t help The only thing limiting how long it takes me to switch is my look sens/dps. If I’m frantically looking around for reapers, then the game has to handle showing the camera all the fauna projectiles in a certain horizontal radius-but *also* all the projectiles 200m above me *or* below me. The reason you can‘t “fix” pop-in in this game is that it’s using pop-in (perhaps in this case it’s more accurate to call it “pop-out”) to handle rendering the massive number of elements that could be within your FOV at any moment. Of course, even at the end of 2022 on PS5 the best performance hack is not to use the sea glide. Not sure what’s happening there, but lowering res in system settings seems to make a difference regardless. So far, this seems to get me noticeably better performance than both default settings and any other configuration I’ve tried.Ĭuriously, the info displayed after running the ‘fps’ command still shows a resolution of 3840x2160. I do this because it seems to fix the apparent scale of the world around the player (without breaking things like menu size/picking up objects in front of you, etc.) However, it’s also possible this has an impact on things like pop-in and stuttering. On PS5, I’ve been playing using ”fps mode,” then:Īnd in system settings I changed resolution from 4k down to 1440p.
